91 lines
3.3 KiB
PHP
91 lines
3.3 KiB
PHP
<?php
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use Game\Entities\Item;
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require __DIR__ . '/../vendor/autoload.php';
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$monster = \Game\Entities\Monster::create(6);
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dd($monster->getTotalExpForLevel(10) - $monster->getTotalExpForLevel(9));
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dd($monster->getRandomEquipmentDrops(100));
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//$player = new \Game\Entities\Player();
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$weaponTemplate = [
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'fixed_primary' => [
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'patk' => ['base' => [4, 10, 18, 30], 'growth' => 1.5],
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'matk' => ['base' => [2, 5, 10, 18], 'growth' => 0.8],
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],
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'random_primary_pool' => [
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'crit' => ['weight' => 40, 'base' => [1, 3, 5, 10], 'growth' => 0.3],
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'critdmg' => ['weight' => 40, 'base' => [3, 8, 14, 24], 'growth' => 0.7],
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'matk' => ['weight' => 20, 'base' => [2, 5, 10, 18], 'growth' => 0.8],
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],
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'random_primary_count' => [
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'common' => [0, 0], 'rare' => [0, 1], 'epic' => [1, 1], 'legendary' => [1, 2]
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],
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'affix_weights' => ['patk' => 30, 'matk' => 20, 'crit' => 25, 'critdmg' => 25, 'hp' => 10],
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];
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$armorTemplate = [
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'fixed_primary' => [
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'pdef' => ['base' => [2, 6, 12, 20], 'growth' => 0.6],
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'mdef' => ['base' => [1, 4, 8, 15], 'growth' => 0.5],
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],
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'random_primary_pool' => [
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'hp' => ['weight' => 100, 'base' => [10, 25, 45, 75], 'growth' => 3.5],
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],
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'random_primary_count' => [
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'common' => [0, 0], 'rare' => [0, 1], 'epic' => [1, 1], 'legendary' => [1, 1],
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],
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'affix_weights' => ['pdef' => 30, 'mdef' => 30, 'hp' => 40, 'patk' => 5, 'matk' => 5],
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];
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$ringTemplate = [
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'fixed_primary' => [
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'crit' => ['base' => [2, 5, 8, 12], 'growth' => 0.4],
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],
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'random_primary_pool' => [
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'critdmg' => ['weight' => 40, 'base' => [5, 12, 20, 35], 'growth' => 0.8],
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'patk' => ['weight' => 30, 'base' => [2, 6, 12, 20], 'growth' => 0.8],
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'matk' => ['weight' => 30, 'base' => [2, 6, 12, 20], 'growth' => 0.8],
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],
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'random_primary_count' => [
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'common' => [0, 0], 'rare' => [0, 1], 'epic' => [1, 1], 'legendary' => [1, 2],
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],
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'affix_weights' => ['crit' => 30, 'critdmg' => 30, 'patk' => 20, 'matk' => 20],
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];
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$necklaceTemplate = [
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'fixed_primary' => [
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'hp' => ['base' => [15, 35, 60, 100], 'growth' => 4.0],
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],
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'random_primary_pool' => [
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'pdef' => ['weight' => 25, 'base' => [1, 5, 10, 18], 'growth' => 0.5],
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'mdef' => ['weight' => 25, 'base' => [1, 5, 10, 18], 'growth' => 0.5],
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'critdmg' => ['weight' => 50, 'base' => [3, 8, 15, 25], 'growth' => 0.5],
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],
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'random_primary_count' => [
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'common' => [0, 0], 'rare' => [0, 1], 'epic' => [1, 1], 'legendary' => [1, 2],
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],
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'affix_weights' => ['hp' => 30, 'pdef' => 20, 'mdef' => 20, 'crit' => 15, 'critdmg' => 15],
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];
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$bootsTemplate = [
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'fixed_primary' => [
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'pdef' => ['base' => [1, 4, 8, 15], 'growth' => 0.4],
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'mdef' => ['base' => [1, 3, 6, 12], 'growth' => 0.3],
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],
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'random_primary_pool' => [
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'hp' => ['weight' => 60, 'base' => [8, 20, 35, 60], 'growth' => 2.5],
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'crit' => ['weight' => 40, 'base' => [1, 3, 5, 8], 'growth' => 0.2],
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],
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'random_primary_count' => [
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'common' => [0, 0], 'rare' => [0, 1], 'epic' => [1, 1], 'legendary' => [1, 2],
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],
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'affix_weights' => ['pdef' => 25, 'mdef' => 25, 'hp' => 30, 'crit' => 20],
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];
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$res = Item::createSpell(1, 'common', 10);
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// dd($monster->getRandomEquipmentDrops(100));
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\Game\Core\SpellCalculator::calculateHeal();
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